# \[Archer]

<figure><img src="/files/xlK1QnP2uujm5nyX04Ow" alt=""><figcaption></figcaption></figure>

* They can take down their enemies from long distances before even being noticed. Always determined to refine their mastery with the bow and arrow, archers possess specific skills for this weapon, increasing not only their dexterity but also their agility.
* Upon reaching class level 40, they can advance to Hunters.
* They can also become Bards if male or Dancers if female.

{% embed url="<https://drive.google.com/file/d/1WyAsbWWzi_pJa9hV90Z3ycvBL7hfaBsq/view?usp=drive_link>" %} <mark style="color:red;">**Video Quest Archer (English)**</mark>
{% endembed %}

{% tabs %}
{% tab title="Skills " %}

## **Skills**

<table><thead><tr><th width="82">IMG</th><th width="145">Name</th><th>Description</th></tr></thead><tbody><tr><td><img src="/files/bYIKjnF1NajGA5491xWf" alt=""></td><td>Archer’s Accuracy</td><td>Increases dexterity and luck by +{SkillLevel}. Increases your damage by {SkillLevel*0.5}% for each cell of distance between you and the target.</td></tr><tr><td><img src="/files/5n3YjgP7UmUIpdsVwcv5" alt=""></td><td>Eagle Eyes</td><td>Increases accuracy by {SkillLevel} and the attack range by {SkillLevel}%. The accuracy bonus works with any type of weapon.</td></tr><tr><td><img src="/files/JiTA4GB4Vq3uTq08HOf2" alt=""></td><td>Concentration</td><td>Increases dexterity and agility by {2+SkillLevel}%, also revealing hidden opponents around the character.</td></tr><tr><td><img src="/files/IlAYDJ2al1DNyfoLSju3" alt=""></td><td>Blast of Arrows</td><td>Shoots two arrows in a single attack, dealing physical damage at a range of ({SkillLevel*10+90}*2)%, consuming only 1 arrow.</td></tr><tr><td><img src="/files/urK1aUbQR0ers6SK0QUS" alt=""></td><td>Arrow Rain</td><td>Shoots arrows in a selected area, dealing physical damage at a range of {SkillLevel*10+150}%. The skill also pushes opponents hit by 4 cells.</td></tr><tr><td><img src="/files/Ajnyyt5MitwU77QViXpZ" alt=""></td><td>Craft Arrows</td><td>Opens the arrow crafting screen. Cannot be used if the character is over 50% of their weight limit.</td></tr><tr><td><img src="/files/TEk0FLcKBV3JwKhREDxp" alt=""></td><td>Violent Shot</td><td>Draws the bow to the limit to deal 350% ranged physical damage and pushes the target backward. If the target collides with a wall, they are stunned for 5 seconds.</td></tr><tr><td><img src="/files/YU8nXMtq6QmxL5T8JrcC" alt=""></td><td>Archer’s Steps</td><td>Moving generates [Dance] points (1 point per cell). Upon accumulating 20 points, your next attack deals {SkillLevel*10}% more damage and has {SkillLevel}% chance to break the enemy’s armor. If you accumulate 30 points or more, you lose all points.</td></tr><tr><td><img src="/files/LQzsFXbKLZW5HhnsTM5s" alt=""></td><td>Momentum</td><td>With this skill, you can mark a location. For the next {SkillLevel*2} seconds, whenever the target is at a distance of up to 5 cells from the marked location, the character will instantly move 5 cells towards it. Additionally, you receive 5 [Dance] points.</td></tr><tr><td><img src="/files/DMI2MPLot4wv1unZWuHg" alt=""></td><td>Steady Aim</td><td>The character strengthens their stance, increasing their final damage against monsters by ({SkillLevel*5} + [Dance Points])%. However, they are unable to move for the next 7 seconds. Movement through skills is still allowed.</td></tr><tr><td><img src="/files/Ss8MGBzYcUu59SrJSGTh" alt=""></td><td>1000 QI</td><td>Shoots arrows towards an ally to distract monsters. All monsters within a 10x10 area receive {Skill_6} (Level 1) from this ally.</td></tr><tr><td><img src="/files/4rQzmcDkC7jZHAvpPYD2" alt=""></td><td>Venom Siphon</td><td>Sucks the poison from a player, curing any poisoning. There is a {SkillLevel*10-110}% chance that you will become poisoned instead of the target.</td></tr></tbody></table>
{% endtab %}

{% tab title="Masteries" %}

## Masteries

<table><thead><tr><th width="82">IMG</th><th width="133">Name</th><th width="330">Description</th><th>Level</th></tr></thead><tbody><tr><td><img src="/files/bYIKjnF1NajGA5491xWf" alt=""></td><td>Call Me Legolas</td><td>At max level, increases damage by 1% per cell of distance from the <em>Archer's Precision</em> skill.</td><td>100</td></tr><tr><td><img src="/files/5n3YjgP7UmUIpdsVwcv5" alt=""></td><td>EI Am the Hunter!</td><td>Deals {MasteryLevel}% more damage (with skills) to brute and fish-type monsters.</td><td>100</td></tr><tr><td><img src="/files/JiTA4GB4Vq3uTq08HOf2" alt=""></td><td>Calmness</td><td>Your attacks deal -15% damage. Defeating a target while focused restores {MasteryLevel} mana.</td><td>30</td></tr><tr><td><img src="/files/IlAYDJ2al1DNyfoLSju3" alt=""></td><td>Two for Three</td><td>Adds {MasteryLevel}% chance to shoot 3 arrows instead of 2 when using <em>Arrow Volley</em>, but the skill will always consume 2 arrows.</td><td>70</td></tr><tr><td><img src="/files/urK1aUbQR0ers6SK0QUS" alt=""></td><td>Psychological Arrow</td><td>At max level, the <em>Arrow Rain</em> skill no longer consumes arrows.</td><td>100</td></tr><tr><td><img src="/files/urK1aUbQR0ers6SK0QUS" alt=""></td><td>Deadly Games</td><td>At max mastery level, <em>Arrow Rain</em> does not deal extra damage, but its cooldown is reduced to 0.5s. This skill will no longer function in PvP/GvG maps.</td><td>100</td></tr><tr><td><img src="/files/Ajnyyt5MitwU77QViXpZ" alt=""></td><td>Arrow Hoarder</td><td>Increases {MasteryLevel/2}% the number of crafted arrows.</td><td>200</td></tr><tr><td><img src="/files/LQzsFXbKLZW5HhnsTM5s" alt=""></td><td>No, It’s Not!</td><td>Every time <em>Dash</em> is used, there is a {MasteryLevel/2}% chance to cast <em>Decrease Agility</em> (Level 5) on the marked target.</td><td>50</td></tr></tbody></table>
{% endtab %}
{% endtabs %}


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