# \[Crusader]

<figure><img src="/files/OVl3MKhSano7wZrpoym7" alt=""><figcaption></figcaption></figure>

* Unlike the knights, this class specialized in the care and riding of **Grand Pecos**, which are abundant in the **Republic of Schwarzwald**.
* Driven by strong faith and mastery of shield usage, they adapted to the conditions of **defending their allies**, receiving all the damage that each party member takes in combat.

{% embed url="<https://drive.google.com/file/d/1jmCebqzgU8TveUvCplvAHDH2Ix7ADjCA/view?usp=drive_link>" %} <mark style="color:red;">**Video Quest Crusader (English)**</mark>
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{% tab title="Skills " %}

## **Skills**

<table><thead><tr><th width="84">IMG</th><th width="147">Name</th><th>Description</th></tr></thead><tbody><tr><td><img src="/files/jHHp29XVqquF7IhddEwm" alt=""></td><td>Call Peco-Peco</td><td>Consumes <strong>Monster Feed</strong> to summon your <strong>Peco-Peco</strong>. Use the skill again to dismount. While mounted, movement speed and weight capacity increase (<strong>+1000</strong>). Spear users ignore size penalties against medium monsters. While mounted, <strong>attack speed is halved</strong>.</td></tr><tr><td><img src="/files/aGC86Hrz5Evv12fMxT2F" alt=""></td><td>Mounted Mastery</td><td>Recovers <strong>{SkillLevel*10+50}%</strong> of attack speed lost when using a mount.</td></tr><tr><td><img src="/files/GininDCPsAz3HumuO170" alt=""></td><td>Spear Mastery</td><td>Increases ATK when equipping spears by <strong>{SkillLevel*4}</strong> without a mount and <strong>{SkillLevel*5}</strong> when mounted.</td></tr><tr><td><img src="/files/GTCQu6MdcwgvwVF1Djz8" alt=""></td><td>Heal</td><td>Cures <strong>silence, chaos, and blindness</strong> of the selected character. Also removes the <strong>Leptospirosis</strong> effect caused by <strong>Tarou's Wound</strong>.</td></tr><tr><td><img src="/files/2Zc41R8jxn6rA6ZUb9hd" alt=""></td><td>Divine Protection</td><td>Reduces damage received from <strong>Undead</strong> and <strong>Demon</strong> races by <strong>{SkillLevel*1.5}%</strong>.</td></tr><tr><td><img src="/files/Z2sX8piGYFDhSJIVY90O" alt=""></td><td>Curse of Evil</td><td>Increases damage dealt to <strong>Undead</strong> and <strong>Demon</strong> races by <strong>{SkillLevel*1.2}%</strong>.</td></tr><tr><td><img src="/files/u8g7aczXTR3QateqdBMi" alt=""></td><td>Cure</td><td>Restores the <strong>HP of characters</strong> or <strong>removes Holy property damage</strong> from <strong>Undead monsters</strong>. If used on <strong>Undead monsters</strong>, reduces cooldown by <strong>{SkillLevel*9}</strong>.</td></tr><tr><td><img src="/files/gokLfUrOf4wQl3AMRcO5" alt=""></td><td>Faith</td><td>Strengthens your faith, increasing <strong>Max HP by {SkillLevel*200}</strong> and resistance to <strong>physical and magical</strong> attacks of the <strong>Holy property by {SkillLevel}%</strong>.</td></tr><tr><td><img src="/files/skZVbgOFZ92R9Mi5tRT2" alt=""></td><td>Shield Block</td><td>Adds <strong>{SkillLevel*4}%</strong> chance to block <strong>melee</strong> or <strong>ranged</strong> physical attacks. Does not block <strong>fixed damage</strong>, <strong>traps</strong>, or <strong>hybrid</strong> attacks. This effect can be transferred to another party member via <strong>Redemption</strong>.</td></tr><tr><td><img src="/files/tj2azuE75F0FxidXwsaP" alt=""></td><td>Divine Punishment</td><td>Throws the shield at the enemy, dealing <strong>{SkillLevel*20+100}%</strong> melee physical damage and pushing the target <strong>5 cells back</strong>. Has <strong>{SkillLevel*1.5}%</strong> chance to stun the target.</td></tr><tr><td><img src="/files/5oyNKWWb15V10IUnTbH2" alt=""></td><td>Shield Boomerang</td><td>Throws the shield to deal <strong>{SkillLevel*30+100}% Neutral property melee physical damage</strong> with a range of <strong>{SkillLevel*3+2}</strong> cells. Damage is influenced by the shield's <strong>weight and refinement</strong>.</td></tr><tr><td><img src="/files/zU0mg2BfFFD0mDBu2iAy" alt=""></td><td>Reflect Shield</td><td>Creates an aura that reflects <strong>{SkillLevel*3+10}%</strong> of melee physical damage back at the attacker. This effect can be transferred to another party member via <strong>Redemption</strong>.</td></tr><tr><td><img src="/files/kZZYgYnJ0nkS095dWgJo" alt=""></td><td>Crux Divinum</td><td>Slashes the target with a crossed light, dealing <strong>{SkillLevel*3+100}% Holy property melee physical damage</strong> and has <strong>{SkillLevel*3}%</strong> chance to inflict <strong>blind</strong> on the target. Damage is doubled when using a <strong>two-handed spear</strong>.</td></tr><tr><td><img src="/files/YKOdUvMqZWZJQsQO7g4s" alt=""></td><td>Crux Magnum</td><td>Deals <strong>{SkillLevel*40+100}% hybrid damage (physical + magical) Holy property</strong> to the user and enemies around them. Has <strong>90% chance</strong> to <strong>blind</strong> <strong>Undead</strong> and <strong>Demon</strong> monsters.</td></tr><tr><td><img src="/files/XK4jAOiEE9z5NZC8X2hc" alt=""></td><td>Redemption</td><td>Connects to an ally <strong>up to {SkillLevel} levels</strong> lower and receives all damage they take. The ally must be within <strong>10 base levels</strong> of the user. Cannot be used on <strong>other Templars</strong>. The damage taken is <strong>not</strong> reduced by the user's defenses, only by the ally's. If the user takes more damage than their HP, the skill is <strong>canceled</strong>, and they <strong>die without transferring damage</strong>.</td></tr><tr><td><img src="/files/NMLLZl2J5sDX6qjyN4cg" alt=""></td><td>Divine Providence</td><td>Increases resistance against <strong>Demon race</strong> and <strong>Holy property</strong> attacks by <strong>{SkillLevel*5}%</strong>. Cannot be used on other <strong>Crusaders</strong>.</td></tr><tr><td><img src="/files/hKTmeEF7MY9MspMXnV0H" alt=""></td><td>Holy Aura</td><td>Increases resistance to <strong>ranged physical damage</strong> by <strong>{SkillLevel*5+5}%</strong>, but reduces <strong>attack speed and movement speed by {25-SkillLevel}%</strong>.</td></tr><tr><td><img src="/files/cx7Fgca1eO30xxMqWV2a" alt=""></td><td>Spear Quickening</td><td>When equipping <strong>one-handed or two-handed spears</strong>, increases <strong>dodge by {SkillLevel*2}</strong> and <strong>critical rate by {SkillLevel*3}</strong>, also boosting <strong>attack speed by +30% for {SkillLevel*30} seconds</strong>.</td></tr><tr><td><img src="/files/wZZN0L9kN9dWYrFFIvSa" alt=""></td><td>Submission</td><td>Grants a chance to <strong>push</strong> enemies <strong>5 cells back</strong> when <strong>Shield Block</strong> is triggered, based on its level.</td></tr><tr><td><img src="/files/ID8DMg1dqzAGmMZM7uLO" alt=""></td><td>Heaven’s Justice</td><td>Summons the <strong>sword of justice</strong> to punish the enemy, dealing <strong>{SkillLevel*2}% of the target’s max HP as magical damage</strong>. A target can only be affected by this skill <strong>once every 3 minutes</strong>. Has <strong>{SkillLevel*5}% chance</strong> to <strong>silence</strong> the target.</td></tr><tr><td><img src="/files/e9Ps0XkbX34qUpoNgwzR" alt=""></td><td>Judgment</td><td>With each basic attack, <strong>drains {SkillLevel*2} SP</strong> from the target and also <strong>heals the user by {SkillLevel*3} HP</strong>.</td></tr></tbody></table>
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{% tab title="Masteries" %}

## Masteries

<table><thead><tr><th width="84">IMG</th><th width="124">Name</th><th width="383">Description</th><th>Level</th></tr></thead><tbody><tr><td><img src="/files/jHHp29XVqquF7IhddEwm" alt=""></td><td>I Am Speed</td><td><strong>+{MasteryLevel}%</strong> movement speed while mounted.</td><td>70</td></tr><tr><td><img src="/files/GininDCPsAz3HumuO170" alt=""></td><td>Walking Stick Kid</td><td>At max mastery level, while using a <strong>Spear</strong>, your attack range increases by <strong>4</strong>, and basic attacks are considered <strong>ranged</strong>. However, basic attacks <strong>consume 1 SP</strong>.</td><td>100</td></tr><tr><td><img src="/files/2Zc41R8jxn6rA6ZUb9hd" alt=""></td><td>I Will Resist</td><td><strong>-{MasteryLevel*0.01}%</strong> damage received from <strong>epic monsters</strong>.</td><td>500</td></tr><tr><td><img src="/files/Z2sX8piGYFDhSJIVY90O" alt=""></td><td>Do Not Open, Dead Inside</td><td>Defeating an <strong>Undead</strong> monster restores <strong>{MasteryLevel} mana</strong>.</td><td>100</td></tr><tr><td><img src="/files/Z2sX8piGYFDhSJIVY90O" alt=""></td><td>Vatican</td><td>Defeating a <strong>Demon</strong> monster restores <strong>{MasteryLevel} mana</strong>.</td><td>100</td></tr><tr><td><img src="/files/u8g7aczXTR3QateqdBMi" alt=""></td><td>True Protector</td><td>While your HP is <strong>equal to or lower</strong> than <strong>{MasteryLevel}%</strong> of your max HP, <strong>healing efficiency increases by 10%</strong>.</td><td>100</td></tr><tr><td><img src="/files/gokLfUrOf4wQl3AMRcO5" alt=""></td><td>Believer</td><td>Increases <strong>HP by {MasteryLevel*10}</strong>.</td><td>100</td></tr><tr><td><img src="/files/kv1hU9y6Pf3DE5GGZBc1" alt="" data-size="original"></td><td>Boomerang Brick</td><td>No At max mastery level, increases <strong>shield weight impact by 6x</strong> in its damage formula.</td><td>150</td></tr><tr><td><img src="/files/7IYaYZmLTXvsjNwkxK9c" alt="" data-size="original"></td><td>Notice Me</td><td>At max mastery level, <strong>Bosses</strong> are now <strong>affected by</strong> the skill <strong>{Skill_6}</strong>, but <strong>no DEF reduction</strong> or <strong>ATK increase</strong> is applied.</td><td>50</td></tr><tr><td><img src="/files/xhnXNjmM1jJOMoLhwHFa" alt="" data-size="original"></td><td>Shining Light</td><td>Each point increases <strong>MATK efficiency by 1%</strong> in the damage calculation of <strong>Crux Magnum</strong>.</td><td>60</td></tr><tr><td><div><figure><img src="/files/ZsgBjgJDmRtEJclPKukG" alt=""><figcaption></figcaption></figure></div></td><td>Valkyrie Shield<br></td><td>At maximum mastery level, the character's ATK is added to the damage formula of [Shield Boomerang]. The skill becomes single-target.</td><td>300</td></tr></tbody></table>
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