# \[Dancer]

<figure><img src="/files/cvAwmnuGL2fHy2DQRj0c" alt=""><figcaption></figcaption></figure>

* It is said that some of their movements can even enhance a person’s strength to the point where they can literally move mountains.
* But the truth is, when a Dancer begins to perform, those who watch her become hypnotized and fall under her control.

{% embed url="<https://drive.google.com/file/d/1LFbHDIA5HkCrLJtF7lFQOeMSyhK_X0rT/view?usp=drive_link>" %} <mark style="color:red;">**Video Quest Dancer (English)**</mark>
{% endembed %}

{% tabs %}
{% tab title="Skills " %}

## **Skills**

<table><thead><tr><th width="84">IMG</th><th width="124">Name</th><th>Description</th></tr></thead><tbody><tr><td><img src="/files/wie3crw6Jc5eNzxgftNJ" alt=""></td><td>Dance Fundamentals</td><td>This skill must be at least <strong>level 1</strong> to unlock the use of <strong>dance skills</strong>. When using a <strong>dance skill</strong>, the player must press the keys in sequence to cast the skill. Increases <strong>whip attack</strong> by <strong>+{SkillLevel*5}</strong>.</td></tr><tr><td><img src="/files/OV5fFdfmfpXAGyly0chf" alt=""></td><td>Slingshot</td><td>Uses a whip to shoot an arrow, dealing <strong>ranged physical damage</strong> of <strong>(SkillLevel*25+125)%</strong>, depending on the equipped ammo's property. If used after successfully <strong>performing a song</strong>, <strong>heals {SkillLevel*3%} of the damage dealt</strong>.</td></tr><tr><td><img src="/files/fBCFfRTTouXFOnv2TC6Y" alt=""></td><td>Courtesy Steps</td><td>This dance has <strong>5 musical notes</strong>. Party members <strong>(within vision)</strong> gain <strong>{SkillLevel*2%} critical chance</strong>. <em>This effect lasts for (SkillLevel*100) seconds</em>.</td></tr><tr><td><img src="/files/3yypOP57Id6vCzOlYuD7" alt=""></td><td>Scandal</td><td>Uses your voice to shout, having <strong>{SkillLevel*5+25}% chance</strong> to inflict <strong>stun</strong> on <strong>enemies and allies</strong>.</td></tr><tr><td><img src="/files/0de8V628KNtNCSaz3ooh" alt=""></td><td>Dance: Storm</td><td>This song has <strong>3 musical notes</strong>. Party members <strong>(within vision)</strong> receive <strong>+{lvl} to all attributes</strong>. <em>This effect lasts for ({lvl*2}) seconds</em>.</td></tr><tr><td><img src="/files/JIURIQJwI2ZHgku8Z8os" alt=""></td><td>Dance: Farewell</td><td>Party members <strong>(within vision)</strong> have a <strong>{SkillLevel*2%} chance</strong> to <strong>be revived upon death</strong>. <em>This effect lasts for (SkillLevel*6) seconds</em>.</td></tr><tr><td><img src="/files/vkrj1eYWZ8SvfdEePfKb" alt=""></td><td>Dance: Love</td><td>This dance has <strong>1 musical note</strong>. Party members <strong>(within vision)</strong> receive <strong>(HP * SkillLevel / 100) healing</strong>.</td></tr><tr><td><img src="/files/V4pvz3JNoc5OTa77UNox" alt=""></td><td>Dance: Charm</td><td>This skill has <strong>7 musical notes</strong>. <strong>Bard or Dancer</strong> class party members <strong>deal {SkillLevel*3%} more damage</strong>. <em>This effect lasts for (SkillLevel*12) seconds</em>.</td></tr><tr><td><img src="/files/dtKqObIbhGpJeV05Gg5n" alt=""></td><td>Dream Dance</td><td>Repeats the <strong>last successfully played song</strong> without needing to use a skill.</td></tr><tr><td><img src="/files/Ks2S5Fz7UWNAs1YSTHp5" alt=""></td><td>Masterpiece: Lullaby</td><td>This skill has <strong>7 musical notes</strong>. Party members <strong>(within the same map)</strong> gain <strong>immunity to stun and silence</strong>. <em>This effect lasts for (SkillLevel*6) seconds</em>.</td></tr><tr><td><img src="/files/pfsMUSdvVdRM1NjZxcVn" alt=""></td><td>Masterpiece: Blink Like a Star</td><td>This skill has <strong>6 musical notes</strong>. Party members <strong>(within the same map)</strong> receive <strong>{SkillLevel*2%} more experience</strong>. <em>This effect lasts for (SkillLevel*30) seconds</em>.</td></tr><tr><td><img src="/files/KNQQyCwsahnX6bp5CyEF" alt=""></td><td>Masterpiece: Our Enemies</td><td>This skill has <strong>7 musical notes</strong>. Party members <strong>(within the same map)</strong> receive <strong>-{SkillLevel*2%} damage</strong>. <em>This effect lasts for (SkillLevel*3) seconds</em>.</td></tr><tr><td><img src="/files/8XvfkOC9Gq4XER3wtMtW" alt=""></td><td>Masterpiece: Epic Battle</td><td>This skill has <strong>8 musical notes</strong>. Party members <strong>(within the same map)</strong> have their <strong>equipment repaired</strong> and deal <strong>+{SkillLevel*3%} more damage against epic monsters</strong>. <em>This effect lasts for (SkillLevel*6) seconds</em>.</td></tr><tr><td><img src="/files/oJvcutQtA51JCZoldqcf" alt=""></td><td>Masterpiece: Spirits' Pact</td><td>Party members <strong>(within the same map)</strong> <strong>automatically loot items</strong> and gain <strong>{SkillLevel*2%} skill cooldown reduction</strong>. <em>This effect lasts for (SkillLevel*30) seconds</em>.</td></tr><tr><td><img src="/files/XIwx8Ds1d513XF7TuKjg" alt=""></td><td>Masterpiece: Lament</td><td>This skill has <strong>8 musical notes</strong>. <strong>Teleports all party members (within the same map) to your location</strong>, leaving them at <strong>full HP and SP</strong>. If the skill is <strong>level 5</strong>, it also <strong>applies a random song</strong> to each party member.</td></tr><tr><td><img src="/files/3I9nbKnT42wfRMSCJcBO" alt=""></td><td>Masterpiece: A Gem for Your Wizard</td><td>This skill has <strong>7 musical notes</strong>. Party members <strong>(within the same map)</strong> <strong>no longer need Blue Gems</strong> for skills, and <strong>Gemstone drop rate increases by {SkillLevel*2%}</strong>. <em>This effect lasts for (SkillLevel*5) seconds</em>.</td></tr><tr><td><img src="/files/nCbc38CcQ2RUD75RDIFR" alt=""></td><td>Duet: Resist</td><td>This skill has <strong>7 musical notes</strong>. Party members <strong>(within the same map)</strong> receive <strong>+{SkillLevel*2%} HP and SP</strong>. At <strong>level 10</strong>, fully healed players <strong>become immune to damage</strong> for <strong>(SkillLevel*10) seconds</strong> after receiving this buff.</td></tr><tr><td><img src="/files/WtDzmJwUFsoJyZV6kXn9" alt=""></td><td>Seduction</td><td>Flirts with <strong>players, Humanoid monsters, Angels, or Demons</strong>, having a <strong>70% chance to inflict seduction for 7 seconds</strong>. In <strong>arena environments</strong>, this <strong>also causes Chaos</strong> on <strong>Human race enemies</strong>.</td></tr><tr><td><img src="/files/P1b6ys8UO8K2vTr5KS2y" alt=""></td><td>Compose</td><td>Opens the <strong>music composition interface</strong>. A <strong>donation box</strong> appears near you, allowing other players to <strong>donate money</strong> for your <strong>beautiful performance</strong>! Cannot be used <strong>near other Bards or Dancers</strong> who are also performing.</td></tr></tbody></table>
{% endtab %}

{% tab title="Masteries" %}

## Masteries

<table><thead><tr><th width="84">IMG</th><th width="137">Name</th><th width="376">Description</th><th>Level</th></tr></thead><tbody><tr><td><img src="/files/07bvpnhbkcoEiLPB4XAu" alt=""></td><td>Good at Everything</td><td>Reduces the <strong>mana cost</strong> of your skills by <strong>{MasteryLevel}%</strong>.</td><td>30</td></tr><tr><td><img src="/files/07bvpnhbkcoEiLPB4XAu" alt=""></td><td>Is This a Bow?</td><td>At max mastery level, <strong>Arrow Storm</strong> can be cast using <strong>musical instruments</strong>. However, <strong>Arrow Storm</strong> deals <strong>-30% damage</strong> and costs <strong>50 MP</strong>.</td><td>150</td></tr><tr><td><img src="/files/f4nmC1FF0mbWv4lMIJAZ" alt=""></td><td>Hey bb</td><td>Increases <strong>{MasteryLevel*2%}</strong> damage with <strong>{Slinging Arrow}</strong>, but <strong>{</strong>S<strong>linging Arrow}</strong> no longer heals when performing a song correctly. This damage boost <strong>does not work on epic monsters</strong>.</td><td>100</td></tr><tr><td><img src="/files/KfNH7VGWKpW45gcqi51d" alt=""></td><td>I'm Calm</td><td>At max mastery level, the skill <strong>{Dazzler}</strong> no longer stuns allies.</td><td>100</td></tr><tr><td><img src="/files/ZcSuLjdfQxa0Won53OrW" alt=""></td><td>Learned to Sing</td><td>At max mastery level, the <strong>Sharp Note</strong> skill <strong>no longer freezes allies</strong>.</td><td>50</td></tr><tr><td><img src="/files/HfhP8sJptm9qf2LM1eR9" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr><tr><td><img src="/files/PHV1ZbojS3B6SgUZBwoI" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr><tr><td><img src="/files/dtKqObIbhGpJeV05Gg5n" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>500</td></tr><tr><td><img src="/files/Ks2S5Fz7UWNAs1YSTHp5" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>30</td></tr><tr><td><img src="/files/pfsMUSdvVdRM1NjZxcVn" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr><tr><td><img src="/files/KNQQyCwsahnX6bp5CyEF" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>30</td></tr><tr><td><img src="/files/8XvfkOC9Gq4XER3wtMtW" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>30</td></tr><tr><td><img src="/files/oJvcutQtA51JCZoldqcf" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr><tr><td><img src="/files/3I9nbKnT42wfRMSCJcBO" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr><tr><td><img src="/files/nCbc38CcQ2RUD75RDIFR" alt=""></td><td>Accelerating the Beat</td><td>Each mastery level <strong>reduces skill cooldown by 1 second</strong>.</td><td>50</td></tr></tbody></table>
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