# \[Hunter]

<figure><img src="/files/OQ0bYbHoL2gJOsQyhkcA" alt=""><figcaption></figcaption></figure>

* Using their impressive speed with bow and arrow, these warriors are capable of avoiding close combat, making use of various traps.

{% embed url="<https://drive.google.com/file/d/1kOwIDcQ6k2n0b2o8V5pVu2eeNY6coq50/view?usp=drive_link>" %} <mark style="color:red;">**Video Quest Hunter (English)**</mark>
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{% tabs %}
{% tab title="Skills " %}

## **Skills**

<table><thead><tr><th width="84">IMG</th><th width="132">Name</th><th>Description</th></tr></thead><tbody><tr><td><img src="/files/TLgXw6Otq4bZ7L0KltXI" alt=""></td><td>Slip Trap</td><td>Sets a trap on the ground that <strong>pushes any enemy</strong> in the opposite direction for <strong>{SkillLevel*3}</strong> cells. <em>The trap lasts for {SkillLevel*5+45} seconds</em>. Does not push enemies in <strong>War of Emperium</strong>, but the immobilization effect still works. Does not push <strong>epic monsters</strong>. Cannot be placed at an enemy's feet or within <strong>a 3x3 area</strong> around them. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/BSut1Wk1rc5StweBl1cQ" alt=""></td><td>Land Mine</td><td>Sets a trap that explodes when stepped on, dealing <strong>Earth property physical damage</strong> with a <strong>{SkillLevel*5}%</strong> chance to <strong>stun the target</strong>. <em>The trap lasts for {SkillLevel*2+20} seconds</em>. Ignores <strong>Block, Parry, Combat Reflexes, Elemental Resistances, Racial Resistances, and Size Reductions</strong>. Cannot be placed at an enemy’s feet or within <strong>a 3x3 area</strong> around them. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/F5XNYyUgCn5BtXweigsk" alt=""></td><td>Ancle Snare</td><td>Prepares a trap that <strong>immobilizes the enemy</strong> for at least <strong>{SkillLevel*4}</strong> seconds when stepped on. The trap lasts for <strong>50 seconds</strong> and <strong>cannot be pushed</strong>. It has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/6J6itqQVEtGqwWhfd7Ic" alt=""></td><td>Shockwave trap</td><td>Sets a trap that <strong>drains {SkillLevel*20}% SP</strong> from the enemy when stepped on. Only works in <strong>PvP</strong>, as <strong>monsters do not have SP</strong>. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/TQGgBP8TfCJvT6Ve3RVi" alt=""></td><td>Sandman</td><td>Sets a trap that <strong>throws sand</strong> into the enemy's eyes when stepped on, with a <strong>{SkillLevel*10+40}%</strong> chance to <strong>blind nearby enemies</strong>. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/yTXwm0pnK69NedztaBVA" alt=""></td><td>Flasher</td><td>Sets a trap that <strong>emits light</strong> when stepped on, <strong>100% chance to blind the target</strong>. <strong>Blind resistance</strong> reduces the chance of the effect. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/C9kayaluXscBatDmcPeg" alt=""></td><td>Freezing Trap</td><td>Sets a trap that <strong>explodes when stepped on</strong>, dealing <strong>Water property physical damage</strong> with a <strong>100% chance</strong> to <strong>freeze the target</strong>. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/V0AwIFn0GatW5D8KFUtu" alt=""></td><td>Blast Mine</td><td>Sets a trap that <strong>explodes when stepped on</strong>, dealing <strong>Wind property physical damage</strong>. If the trap is not triggered, it <strong>self-detonates</strong> after <strong>10 seconds</strong>. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/v3xUhwvFAVUNomLcrfxM" alt=""></td><td>Claymore trap</td><td>Sets a trap that <strong>explodes when stepped on</strong>, dealing <strong>Fire property physical damage</strong>. <em>The trap lasts for {SkillLevel*20} seconds</em>. The trap has <strong>3,500 HP</strong> and occupies <strong>1 cell</strong>.</td></tr><tr><td><img src="/files/GJiELpWKLuX2Gzqn72A7" alt=""></td><td>Remove Trap</td><td>Removes your own trap from the ground, recovering the <strong>Trap or Special Trap</strong> item used.</td></tr><tr><td><img src="/files/dlBp0ToRXBWUWNEjcB2z" alt=""></td><td>Board </td><td>Places a sign with a <strong>custom message</strong>. The sign lasts for <strong>10 minutes</strong> and cannot be placed in cities. Removing it <strong>makes the sign disappear</strong>.</td></tr><tr><td><img src="/files/vWnAjRaoHTMUMb01ZTbJ" alt=""></td><td>Beast Bane</td><td>Increases <strong>ATK against Brute, Doram, and Insect races by +{SkillLevel*4}</strong>. Does not work on <strong>epic monsters</strong>..</td></tr><tr><td><img src="/files/QxO2Mtpl5kvV4ZokQN0w" alt=""></td><td>Come Falcon</td><td>Consumes <strong>1 Pet Feed</strong> to summon your <strong>Falcon</strong>. Use the skill again to <strong>release the Falcon</strong>.</td></tr><tr><td><img src="/files/Lwfq4mQEm0Rho0TEYqrp" alt=""></td><td>Steel Crow</td><td>Increases <strong>Falcon ATK by +{SkillLevel*6}</strong>. If the character is in <strong>Steady Aim</strong>, this value <strong>doubles</strong>.</td></tr><tr><td><img src="/files/NLEvoEbhy0kfRHz5rQYK" alt=""></td><td>Blizz Beat</td><td>Commands the <strong>Falcon</strong> to attack the enemy <strong>{SkillLevel} times</strong>, dealing <strong>physical damage that bypasses dodge</strong> and <strong>hitting nearby enemies</strong>.</td></tr><tr><td><img src="/files/zG03GBlmhYKJzGl7M0RX" alt=""></td><td>Detect</td><td>Commands the <strong>Falcon</strong> to fly in <strong>7x7 area</strong>, detecting <strong>hidden enemies</strong>. The <strong>higher the level</strong>, the greater the range of the scan. Enemies <strong>revealed by this skill</strong> <strong>cannot use hidden abilities for {SkillLevel} seconds</strong>.</td></tr><tr><td><img src="/files/mp5Q7rZJJM3HxdEAExOw" alt=""></td><td>Spring Trap</td><td>Commands the <strong>Falcon</strong> to <strong>disable a trap</strong> within <strong>({SkillLevel+3})</strong> cells.</td></tr><tr><td><img src="/files/oqMpD83ikvpwkIbqXRAH" alt=""></td><td>Phantasmic Arrow</td><td>Simulates an arrow shot, dealing <strong>350% ranged physical damage</strong> without consuming arrows. Targets <strong>hit are pushed back</strong>. If the target is <strong>Undead or Shadow property</strong>, <strong>20% of the damage dealt is returned as HP</strong> (does not work on epic monsters).</td></tr><tr><td><img src="/files/d48fq9QQeNieXHcb1PK5" alt=""></td><td>Beast Charge</td><td>After attacking with <strong>Blast of Arrows</strong>, the character gains <strong>2 seconds cooldown reduction</strong>, allowing for a <strong>follow-up attack</strong> that deals <strong>ranged physical damage</strong> to <strong>Brute, Doram, and Insect races</strong>.</td></tr><tr><td><img src="/files/MqJMlyLjer8JgFc9V1Jk" alt=""></td><td>Piercing Arrow</td><td>Your attacks <strong>ignore {SkillLevel*2}% of the target's DEF</strong>.</td></tr><tr><td><img src="/files/7KLxZkiTQy5voUbPeGrt" alt=""></td><td>Monstrology</td><td>Every <strong>70 attacks</strong>, the next attack deals <strong>{SkillLevel}% extra damage</strong> based on the <strong>number of monsters in your Bestiary</strong> (<strong>{BestiaryCount}%</strong>).</td></tr><tr><td><img src="/files/qybDAlBTjY693aVheOgQ" alt=""></td><td>Track Species</td><td>Uses the <strong>Falcon</strong> to reveal <strong>all monsters of the same type</strong> as the selected target on the <strong>mini-map</strong>.</td></tr></tbody></table>
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{% tab title="Masteries" %}

## Masteries

<table><thead><tr><th width="84">IMG</th><th width="139">Name</th><th width="373">Description	</th><th>Level</th></tr></thead><tbody><tr><td><img src="/files/vWnAjRaoHTMUMb01ZTbJ" alt=""></td><td>Left of Cage</td><td>At max mastery level, <strong>Feral Strike</strong> can be used against <strong>any race</strong>.</td><td>100</td></tr><tr><td><div><figure><img src="/files/0CtKuAKufmpkdvztJYCm" alt=""><figcaption></figcaption></figure></div></td><td>'i'm the Hunter!</td><td>Deals <strong>{MasteryLevel}%</strong> additional <strong>skill damage</strong> to <strong>Brute and Fish</strong> race monsters.</td><td>100</td></tr><tr><td><img src="/files/zG03GBlmhYKJzGl7M0RX" alt=""></td><td>Ninjas? Weak</td><td>At max mastery level, the skill <strong>Skin Shed</strong> does not work against <strong>your basic attacks</strong>.</td><td>300</td></tr></tbody></table>
{% endtab %}
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