# \[Sage]

<figure><img src="/files/kTWoN7zhaRa4idO0pCp5" alt=""><figcaption></figcaption></figure>

* They harness the elements to grant special powers to their allies' weapons and use abilities to enchant the ground, aiding their comrades with a combination of spells.
* Sages can also manipulate the elements to counter even the most powerful spells, making them an indispensable support in any group.

{% embed url="<https://drive.google.com/file/d/1sl4n7c_rWKWSFz4i-V1tH8TvQ_n69Bpg/view>" %} <mark style="color:red;">**Video Quest Sage (English)**</mark>
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## **Skills**

<table><thead><tr><th width="84">IMG</th><th width="110">Name</th><th>Description</th></tr></thead><tbody><tr><td><img src="/files/pZHg7j4BOUNufu7D4hJA" alt=""></td><td>Petrify</td><td>At the cost of a <strong>Red Gemstone</strong>, invokes a spell capable of <strong>inflicting petrification</strong> on the target with <strong>(20+4*SkillLevel)% chance of success</strong>. Using this skill on a target in the <strong>initial phase of petrification will cancel the effect</strong>.</td></tr><tr><td><img src="/files/q6jW9QmuvJPcsPkH7NP0" alt=""></td><td>Earth Fury</td><td>Controls the ground to <strong>raise (SkillLevel) spikes</strong> that <strong>individually deal 125% earth-property magic damage</strong> to enemies within the area.</td></tr><tr><td><img src="/files/p5pe6RIl205eb888cSwg" alt=""></td><td>Stone Column</td><td>Raises <strong>(SkillLevel) sharp spikes</strong> from the ground to hit a target. <strong>Each spike deals 100% earth-property magic damage</strong>.</td></tr><tr><td><img src="/files/OtoCrINnqH8rs5zXAOLb" alt=""></td><td>Book Study</td><td>Increases <strong>attack speed</strong> by <strong>(SkillLevel*0.5)%</strong> and <strong>attack per (SkillLevel/3) when equipping books</strong>. <strong>Intelligence + (SkillLevel)</strong>.</td></tr><tr><td><img src="/files/CnfzJBxJJW7LD02x4CcM" alt=""></td><td>Cancel Magic</td><td>While casting a spell, allows <strong>interrupting it without suffering after-cast delay</strong>, but <strong>immediately consumes (SkillLevel*10+10)% of mana</strong>.</td></tr><tr><td><img src="/files/SauRKO3TdQoVdQxnGcPi" alt=""></td><td>Magic Mirror</td><td>Remains <strong>immobile for (SkillLevel*0.2+0.2) seconds to absorb a single-target magic spell cast on the user</strong>, ignoring its damage and <strong>preventing the caster from using the same skill for (SkillLevel*2) seconds</strong>.</td></tr><tr><td><img src="/files/Ohhe0tlwIRndOOSUFqS4" alt=""></td><td>Magic Break</td><td>Interrupts the <strong>target's casting</strong> and <strong>absorbs (SkillLevel*25-25)% of the mana consumed by the invoked spell</strong>. At max level, it also <strong>deals damage proportional to 2% of the target’s max HP, converting 1% of the total damage dealt into HP for the user</strong>.</td></tr><tr><td><img src="/files/4UtbqTQ1oRKVMP5OMHx6" alt=""></td><td>Free Casting</td><td>Allows <strong>walking and physically attacking while casting spells</strong>. <strong>Movement speed is reduced</strong> and <strong>restores (SkillLevel*5+25)% of mana lost due to spell casting</strong>.</td></tr><tr><td><img src="/files/wtYsOVbbb62Ozw1ttTBe" alt=""></td><td>Arcane Will</td><td>There is a <strong>(SkillLevel*2+7)%</strong> chance to <strong>autocast</strong> the last offensive spell cast while physically attacking. Spells cast automatically will consume 66% more mana and will be invoked at level 3.<br>Skills that can be <strong>re-cast</strong>:<br>➝ [Spiritual Attack]<br>➝ [Spirits of the Ancients]<br>➝ [Ice Lance]<br>➝ [Cold Burst]<br>➝ [Fire Ball]<br>➝ [Fire Lance]<br>➝ [Lightning]<br>➝ [Thunder Storm]<br>➝ [Earth Fury]<br>➝ [Stone Column]</td></tr><tr><td><img src="/files/w3Tfx5KMPetu6Y7dKmj2" alt=""></td><td>Enchant with Fire</td><td>Attempts to enchant the target’s weapon with the fire property using scarlet blood.<br>If it fails, the weapon will be unequipped.<br>The enchantment success rate is <strong>(SkillLevel*10+60)%</strong>.</td></tr><tr><td><img src="/files/WRsvzhyLqTaU6V7NRIHD" alt=""></td><td>Enchant with Frost</td><td>Attempts to enchant the target’s weapon with the water property using a blue crystal.<br>If it fails, the weapon will be unequipped.<br>The enchantment success rate is <strong>(SkillLevel*10+60)%</strong>.</td></tr><tr><td><img src="/files/VO9Y069veJN4CHlfLIUH" alt=""></td><td>Enchant with Wind</td><td>Attempts to enchant the target’s weapon with the wind property using verdant life.<br>If it fails, the weapon will be unequipped.<br>The enchantment success rate is <strong>(SkillLevel*10+60)%</strong>.</td></tr><tr><td><img src="/files/CzTd6w4HNFiwRJMyji9e" alt=""></td><td>Enchant with Earth</td><td>Attempts to enchant the target’s weapon with the earth property using verdant life.<br>If it fails, the weapon will be unequipped.<br>The enchantment success rate is <strong>(SkillLevel*10+60)%</strong>.</td></tr><tr><td><img src="/files/7vESVzWCxbdbRHL5Uefm" alt=""></td><td>Giant Dragonology</td><td>By studying dragons, increases intelligence by <strong>(SkillLevel)</strong> and<br><strong>increases resistance by (SkillLevel*4)%</strong>, attack by <strong>(SkillLevel*4)%</strong>,<br>and magic attack by <strong>(SkillLevel*2)%</strong> against the Dragon race.</td></tr><tr><td><img src="/files/zFatRo132MIbfzD8DtS4" alt=""></td><td>Volcano</td><td>Simulates the lava of a volcano on the ground, increasing the physical and magical fire damage by <strong>(SkillLevel*5)%</strong> and <strong>increasing the attack of characters entering the area by (SkillLevel*10)</strong>.</td></tr><tr><td><img src="/files/rS3eYwibheabs8LeGMYv" alt=""></td><td>Deluge</td><td>Simulates the ocean floor on the ground, increasing the physical and magical water damage by <strong>(SkillLevel*5)%</strong> and <strong>increasing the vitality of characters entering the area by (SkillLevel*5)</strong>.</td></tr><tr><td><img src="/files/UfjedaobDCHRdemztY8w" alt=""></td><td>Whirlwind</td><td>Simulates the force of wind on the ground, increasing the physical and magical wind damage by <strong>(SkillLevel*5)%</strong> and <strong>increasing the dodge rate of characters entering the area by (SkillLevel*3)</strong>.</td></tr><tr><td><img src="/files/S0aiEFYopTToH9JHapFQ" alt=""></td><td>Land Protector</td><td>Protects the terrain from certain skills, nullifying and preventing the casting of ground-based spells. Requires 1 yellow gem and 1 blue gem.</td></tr><tr><td><img src="/files/syqyiaFYGbBdE1IVDgXg" alt=""></td><td>Disenchant</td><td>Consumes one yellow gem to attempt to remove both negative and positive effects from the target. The success rate is <strong>(SkillLevel*10+50)%</strong>.</td></tr><tr><td><img src="/files/qHDX6eyBLyUhTCW78mY3" alt=""></td><td>Opponent Analysis</td><td>Consumes 5 yellow gems to analyze the structure of the next skill that will cause damage. Upon receiving that skill again within the next <strong>(SkillLevel)</strong> instances, the damage will be reduced by 80%. The skill is currently linked to <strong>(SkillAnalyze)</strong>.</td></tr><tr><td><img src="/files/C9XlJKCbOdN9ztagPdgo" alt=""></td><td>Create Elemental Converter</td><td>Creates converters from materials found in nature, with a 100% success rate.</td></tr><tr><td><img src="/files/KQ7W2Y4YKc7xXtrQfwKY" alt=""></td><td>Elemental Change</td><td>Changes the monster’s property to neutral.</td></tr><tr><td><img src="/files/4RhhFPurX6GWaNZTRLSe" alt=""></td><td>Chess Master</td><td>Int +(SkillLevel).<br>Allows the evolution of chess-related skills.<br>This skill increases the duration a chess piece remains in play by <strong>(SkillLevel+4)</strong> seconds.<br>Allies see their pieces as white and professors as black.<br>Enemies see them as black.<br>Pieces activate their effects at 2-second intervals.</td></tr><tr><td><img src="/files/vqmTl8DE5p5L3HXcelsj" alt=""></td><td>Chess: Pawn</td><td>Deals <strong>(SkillLevel*10+125)%</strong> magical damage (never misses) to the target and to cells in a 1x1 area around this piece.</td></tr><tr><td><img src="/files/HobSfJBRBMacMh9M3BQF" alt=""></td><td>Chess: Rook</td><td>Once summoned, prepares for 4 seconds before moving in the direction the caster was facing at the time of summoning.<br>Moves <strong>(SkillLevel*3)</strong> cells, pushing the target <strong>(SkillLevel)</strong> cells away and having a <strong>(SkillLevel*2)%</strong> chance to summon a pawn piece at the target’s new location.<br>Pushed targets that collide with an obstacle lose all positive buffs.<br>Agility points influence this piece's movement speed.</td></tr><tr><td><img src="/files/eUEqKA1EYp9VtS9mbYFO" alt=""></td><td>Chess: Knight</td><td>Deals <strong>(SkillLevel*10+125)%</strong> damage in a 5x5 area.</td></tr><tr><td><img src="/files/iDMJlD46iP3vleZC8O8u" alt=""></td><td>Chess: Bishop</td><td>Each time you use this piece, you gain 1 bishop point.<br>Summons 1 bishop piece for each accumulated bishop point that moves diagonally from the player's current position up to <strong>(SkillLevel)</strong> spaces or until it collides with a wall.<br>Upon reaching 4 points, the points reset to zero. While the bishop moves, allies within a 2x2 cell radius receive <strong>(SkillLevel)%</strong> bonus damage on their next skill for 5 seconds, while enemies take half damage from the next skill used.<br>When this skill is used with four bishop points, bishops move, attempting to connect two bishops in an X shape if possible.<br>Agility points influence the movement speed of the bishops.</td></tr><tr><td><img src="/files/y9Sdl4siKk2zFkc09ECr" alt=""></td><td>Chess: Queen</td><td>This skill can only be used after playing 500 pieces or more.<br>All your pieces leave the board.<br>The queen <strong>teleports</strong> and defeats up to <strong>(SkillLevel*2)</strong> monsters in her sight <strong>(does not work on epic monsters)</strong>.</td></tr><tr><td><img src="/files/smtLmxi3c3Gp1sfWrSG2" alt=""></td><td>Chess: King</td><td>Consumes all your mana to be played.<br>Upon summoning the King, you enter <strong>wise mode</strong>, causing the next <strong>8 skills</strong> to reduce <strong>50% of the cooldown</strong> of all skills currently on cooldown.</td></tr></tbody></table>
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## Masteries

<table><thead><tr><th width="84">IMG</th><th width="108">Name</th><th width="405">Description	</th><th>Level</th></tr></thead><tbody><tr><td><img src="/files/pZHg7j4BOUNufu7D4hJA" alt=""></td><td>Quicksand</td><td>Reduces 30% of <strong>Earth Fury</strong> damage in exchange for a <strong>(0.2 * MasteryLevel)%</strong> chance to <strong>stun</strong> affected targets.</td><td>200</td></tr><tr><td><img src="/files/OtoCrINnqH8rs5zXAOLb" alt=""></td><td>Elementary, Dear Watson</td><td>The skills <strong>[Fire Lance]</strong>, <strong>[Ice Lance]</strong>, <strong>[Lightning]</strong>, and <strong>[Earth Fury]</strong> deal <strong>(MasteryLevel/2)%</strong> more damage, but their mana cost doubles.</td><td>60</td></tr><tr><td><img src="/files/WRsvzhyLqTaU6V7NRIHD" alt=""></td><td>Book 1 - Water</td><td>At max level, the skill no longer requires an item.</td><td>50</td></tr><tr><td><img src="/files/CzTd6w4HNFiwRJMyji9e" alt=""></td><td>Book 2 - Earth</td><td>At max level, the skill no longer requires an item.</td><td>50</td></tr><tr><td><img src="/files/w3Tfx5KMPetu6Y7dKmj2" alt=""></td><td>Book 3 - Fire</td><td>At max level, the skill no longer requires an item.</td><td>50</td></tr><tr><td><img src="/files/VO9Y069veJN4CHlfLIUH" alt=""></td><td>Book 4 - Air</td><td>At max level, the skill no longer requires an item.</td><td>50</td></tr><tr><td><img src="/files/vqmTl8DE5p5L3HXcelsj" alt=""></td><td>En Passant</td><td>At max mastery level, basic attacks grant a <strong>5% chance</strong> to summon a chess <strong>pawn</strong> piece.</td><td>150</td></tr><tr><td><img src="/files/HobSfJBRBMacMh9M3BQF" alt=""></td><td>Rook</td><td>At max mastery level, summoning a <strong>rook</strong> grants a <strong>1% chance</strong> to summon a <strong>King</strong>.</td><td>70</td></tr><tr><td><img src="/files/eUEqKA1EYp9VtS9mbYFO" alt=""></td><td>Fork</td><td>Increases the <strong>Knight</strong> piece's damage by <strong>(MasteryLevel/2)%</strong>.</td><td>140</td></tr><tr><td><img src="/files/y9Sdl4siKk2zFkc09ECr" alt=""></td><td>Queen’s Gambit</td><td>At max mastery level, <strong>no mana</strong> is required to summon the <strong>Queen</strong>.</td><td>200</td></tr><tr><td><img src="/files/smtLmxi3c3Gp1sfWrSG2" alt=""></td><td>Checkmate</td><td>At max mastery level, summoning the <strong>King</strong> reduces the <strong>Queen’s cooldown by 50%</strong>.</td><td>200</td></tr><tr><td><div><figure><img src="/files/Ug3NJBQxASS8jTOcF724" alt=""><figcaption></figcaption></figure></div></td><td>Long Live the Council of Sages<br></td><td>At maximum mastery level, disables the skill's buffs and debuffs but increases its damage by 70%.</td><td>150</td></tr></tbody></table>
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