# Coat of Arms System

<figure><img src="/files/cSzwhprkNvW1xiwnHlMo" alt="" width="375"><figcaption></figcaption></figure>

#### **About the Emblem**

* Upon graduating from the **Protectors Academy**, you must choose which emblem your character will have by speaking with <mark style="color:red;">**Director Roosevelt**</mark><mark style="color:orange;">.</mark>
* <mark style="color:red;">**Once you have chosen your emblem, it can only be changed in Prontera by the DIRECTOR.**</mark>
* Your character’s emblem is visible in the upper left corner next to your character's image on the general vision screen.
* Party members can also see your emblem on the general vision screen or the party screen.
* **Remember that all emblems are subject to balancing and may change without prior notice!**

## **List of Emblems**

<table><thead><tr><th width="108">Symbol</th><th width="121">Nome</th><th>Effect</th></tr></thead><tbody><tr><td><img src="/files/L2yxz2RYwzCchMQV5KgG" alt=""></td><td>Courage</td><td>Immunity to fear and +3 to all attributes.</td></tr><tr><td><img src="/files/usoltC86iJMbcsgWGa8P" alt=""></td><td>Friendship</td><td>+3 Luck, allows reviving friends and, upon leveling up, added friends recover HP and SP.</td></tr><tr><td><img src="/files/nBQOYL968gEvWttusHTS" alt=""></td><td>Love</td><td>Immunity to charm, healing from any source is 25% more effective, and +5% max HP.</td></tr><tr><td><img src="/files/wXgOIJ4m2fnxNqnvXByJ" alt=""></td><td>Wisdom</td><td>Immunity to confusion, restores 3+(IntTotal/4) SP when defeating monsters, and +5 Intelligence.</td></tr><tr><td><img src="/files/d1ucrs6cSeCJzJbvtQxA" alt=""></td><td>Light</td><td>Immunity to curse and blindness, +20% damage against undead, and +5 Vitality.</td></tr><tr><td><img src="/files/8PcXjdG1whAjn0tHv7wP" alt=""></td><td>Hope</td><td>Levels up when defeating an epic monster, resurrects anywhere on the map. Upon receiving a fatal hit, 10% chance to survive with 1 HP, and when dying, equipment durability does not decrease.</td></tr><tr><td><img src="/files/idaG9ZHV0GIsL1d96Ng4" alt=""></td><td>Sincerity</td><td>+7% damage to neutral property and +1 to all attributes.</td></tr><tr><td><img src="/files/cizD8LWH2UbMdGQzV0Jt" alt=""></td><td>Confidence</td><td>+3% final damage, and attacks deal +[Base Level] true damage.</td></tr><tr><td><img src="/files/cizD8LWH2UbMdGQzV0Jt" alt=""></td><td>Miracle</td><td>+6 Critical / +3% Critical Damage.</td></tr></tbody></table>


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