# 🧙‍♂️ Enchant System

## 📘 Enchantment Guide

In Tales of Loki Valorian, it is possible to strengthen your equipment with Enchantments! They grant additional and unique bonuses, varying according to the type of item you are enchanting. This guide explains how the system works and lists all possible bonuses you can obtain.

## NPC Location

* Located in Geffe

<figure><img src="/files/VHXU1P9ecQwq3dADeDze" alt=""><figcaption></figcaption></figure>

<p align="center"><strong>NPC location "Enchantment Cat" in the city of Geffen.</strong></p>

## Quest to Unlock

* Before being able to use the enchantments, you need to deliver some items to the NPC.
* You can obtain the items by dropping them from some monsters and then deliver them to him

<figure><img src="/files/AyHpFL4hJPKDb4D1sg6y" alt=""><figcaption></figcaption></figure>

```
The NPC will ask for a list of items to be able to release enchantment access.
```

<table><thead><tr><th width="270" align="center">Item</th><th align="center">QTY</th><th align="center">Obtained by</th></tr></thead><tbody><tr><td align="center"><div><figure><img src="/files/E9klIvjT7TV902BnGxf1" alt=""><figcaption></figcaption></figure></div><p>Raccon Leaf</p></td><td align="center">150</td><td align="center"><div><figure><img src="/files/hz70MvlqJTnPznG9mQ5j" alt=""><figcaption></figcaption></figure></div><p>RACCON</p></td></tr><tr><td align="center"><div><figure><img src="/files/8rqDJk0ln7d0EDMtR7Wg" alt=""><figcaption></figcaption></figure></div><p>Star Crumb</p></td><td align="center">5</td><td align="center"><div><figure><img src="/files/bvycB00Ifo8sgnPOXDJM" alt=""><figcaption></figcaption></figure></div><p>STALACTIC GOLEM</p></td></tr><tr><td align="center"><div><figure><img src="/files/ILUSEu5IZE29Qc4LE8PH" alt=""><figcaption></figcaption></figure></div><p>Four Leaf Clover</p></td><td align="center">1</td><td align="center"><div><figure><img src="/files/RDe3lOrRuYtlrjVHBt51" alt=""><figcaption></figcaption></figure></div><p>MANDRAGORA</p></td></tr><tr><td align="center">Zenny</td><td align="center">5.000.000z</td><td align="center"></td></tr></tbody></table>

## Items Used

* To use the enchantments you will need:
* **12 Transcendental Coin**
* **100,000 Zen**

<figure><img src="/files/Kw4CfX72EMRxgFPiHMc8" alt=""><figcaption></figcaption></figure>

<p align="center"><strong>Transcendental Coin</strong></p>

## 🔧 How does the Enchantment System work?

* When enchanting an equipment, you will receive **2 guaranteed bonuses**, according to the type of item.
* **Each item will show you the maximum number of enchantments it can have \[0 \~ 5].**\
  It will not display more than the maximum the item supports. For example, if the item supports up to 3 enchantments, it will display “3”, even if the general limit is 5.
* **Example:** \[1] It can only have 1 enchantment.
* Some items will appear in **"RED" (These cannot be enchanted).**
* When the item appears in **"GREEN"**, it means it has already been enchanted.
* In addition, there is a **10% chance** to get a **3rd special bonus**.
* **Note:** Upon obtaining the third enchantment, if you try to reroll again you will lose all enchantments to generate a new “Roll”, and 2 may come again.
* Bonuses **never repeat** in the same enchantment!

⚠️ **Note:** ENCHANTED ITEMS CANNOT BE SOLD IN THE GLOBAL MARKET.

## 🧪 Enchantment Table 1 — (For Weapons and Accessories)

<table><thead><tr><th width="163">Possible Bonus</th><th width="121" align="center">Min. Value</th><th width="125" align="center">Max. Value</th><th align="center">Description</th></tr></thead><tbody><tr><td>Strength (STR)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases physical melee damage.</td></tr><tr><td>Agility (AGI)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases attack speed and dodge.</td></tr><tr><td>Vitality (VIT)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases Max HP and resistance to negative statuses.</td></tr><tr><td>Intelligence (INT)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases magic damage and SP regeneration.</td></tr><tr><td>Dexterity (DEX)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases accuracy and reduces cast time.</td></tr><tr><td>Luck (LUK)</td><td align="center">+1</td><td align="center">+5</td><td align="center">Increases critical damage and chance to resist negative effects.</td></tr><tr><td>Max HP</td><td align="center">+100</td><td align="center">+500</td><td align="center">Directly increases maximum HP.</td></tr><tr><td>Max SP</td><td align="center">+20</td><td align="center">+100</td><td align="center">Directly increases maximum SP.</td></tr><tr><td>Attack (ATK)</td><td align="center">+10</td><td align="center">+40</td><td align="center">Increases physical attack.</td></tr><tr><td>Magic Attack (MATK)</td><td align="center">+10</td><td align="center">+40</td><td align="center">Increases magical attack.</td></tr><tr><td>Accuracy (HIT)</td><td align="center">+2</td><td align="center">+10</td><td align="center">Improves chance to hit the enemy.</td></tr><tr><td>Critical Rate</td><td align="center">+1</td><td align="center">+4</td><td align="center">Increases critical hit chance.</td></tr><tr><td>Critical Damage (%)</td><td align="center">+1%</td><td align="center">+5%</td><td align="center">Increases damage dealt by critical attacks.</td></tr><tr><td>Skill Healing (%)</td><td align="center">+1%</td><td align="center">+10%</td><td align="center">Increases healing done by skills.</td></tr></tbody></table>

## **🛡️ Enchantment Table 2 — (For Armor, Shield, Garment and Shoes)**

<table><thead><tr><th width="163">Possible Bonus</th><th width="121" align="center">Min. Value</th><th width="125" align="center">Max. Value</th><th align="center">Description</th></tr></thead><tbody><tr><td>Attack (ATK)</td><td align="center">+10</td><td align="center">+40</td><td align="center">Increases physical attack.</td></tr><tr><td>Magic Attack (MATK)</td><td align="center">+10</td><td align="center">+40</td><td align="center">Increases magical attack.</td></tr><tr><td>Max HP (%)</td><td align="center">+1%</td><td align="center">+6%</td><td align="center">Increases maximum HP by percentage.</td></tr><tr><td>Max SP (%)</td><td align="center">+1%</td><td align="center">+3%</td><td align="center">Increases maximum SP by percentage.</td></tr><tr><td>Defense (DEF)</td><td align="center">+1</td><td align="center">+15</td><td align="center">Increases physical defense.</td></tr><tr><td>Magic Defense (MDEF)</td><td align="center">+1</td><td align="center">+10</td><td align="center">Increases magical defense.</td></tr><tr><td>DEF Reduction (%)</td><td align="center">+1%</td><td align="center">+10%</td><td align="center">Reduces physical damage received.</td></tr><tr><td>MDEF Reduction (%)</td><td align="center">+1%</td><td align="center">+8%</td><td align="center">Reduces magical damage received.</td></tr><tr><td>Critical Damage Resistance (%)</td><td align="center">+1%</td><td align="center">+10%</td><td align="center">Reduces damage received from critical attacks.</td></tr></tbody></table>

## **🌟 Enchantment Table 3 — (10% Chance on any equipment)**

<table><thead><tr><th width="163">Possible Bonus</th><th width="121" align="center">Min. Value</th><th width="125" align="center">Max. Value</th><th align="center">Description</th></tr></thead><tbody><tr><td>Melee Damage (%)</td><td align="center">+2%</td><td align="center">+10%</td><td align="center">Increases physical damage in melee combat.</td></tr><tr><td>Ranged Damage (%)</td><td align="center">+2%</td><td align="center">+10%</td><td align="center">Increases physical ranged damage.</td></tr><tr><td>Magic Damage (%)</td><td align="center">+2%</td><td align="center">+10%</td><td align="center">Increases magic damage from all sources.</td></tr><tr><td>Attack Speed (ASPD) (%)</td><td align="center">+2%</td><td align="center">+10%</td><td align="center">Increases attack speed.</td></tr><tr><td>Cast Time Reduction (%)</td><td align="center">+2%</td><td align="center">+10%</td><td align="center">Reduces skill cast time.</td></tr><tr><td>Curse Resistance (%)</td><td align="center">+5%</td><td align="center">+20%</td><td align="center">Reduces the chance of being affected by Curse.</td></tr><tr><td>Freeze Resistance (%)</td><td align="center">+5%</td><td align="center">+20%</td><td align="center">Reduces the chance of being affected by Freeze.</td></tr><tr><td>Blind Resistance (%)</td><td align="center">+5%</td><td align="center">+20%</td><td align="center">Reduces the chance of being affected by Blind.</td></tr><tr><td>Stun Resistance (%)</td><td align="center">+5%</td><td align="center">+20%</td><td align="center">Reduces the chance of being affected by Stun.</td></tr></tbody></table>

## 🛠️ Equipment that can be Enchanted

You can apply enchantments to the following types of equipment:

* **Armor**
* **Garment**
* **Shoes**
* **Weapon**
* **Shield**
* **Accessory**


---

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